Braincademy live at indiegogo

As some of you know I have been working for over a year on my project Braincademy. Initially, it was ‘only’ a part of my Master’s thesis, but after the CeBIT, I knew that this application should not disappear in the drawer. So I decided to participate on a contest that was announced in partnership with IndieGoGo and Google on Objective of the current phase of the competition is to find sponsors to help raise money to put the idea into action. Google sponsors the best of the successful projects by doubling the collected seed capital. Now it’s up to you. If you can not donate anything be so […]


Making The Game – Teil 11: Das Storyboard

After the objectives of the application and conditions are set, the storyboard is created. This describes the general structure and flow of the game. Since this application is a complex trivia game with various mini-games, the planning of the storyboard is divided into two phases: the rough concept, in which the general sequence and basic structures are determined, and the detailed design, in which the different sections are discussed in detail.     Rough concept As part of the rough concept, basic structure and procedures of the game are outlined. In addition, creative and media decisions for future action will be determined.   As an example of creating the rough […]

Call me Master of the Universe… or another!

Now it’s official and I can call myself a Master of Science (M. Sc.). After my outstanding performance in my master’s thesis (jepp, 1.0 … what else?) I allow myself to relax a little and do a little holiday. Although standing in my testimony that I would have taken four semesters (the 4th, which begins right now and ends in 5 months …), but only because I had to matriculate for the submission of work, and my master’s colloquium, although the work was written in the last semester. But knowing that I actually needed three semesters instead of the usual 4 makes me proud. 😉 It was also suggested by […]