remote

Spiel- und Fernsteuerung via Smartphone

Almost everyone had already a controller of a WII in hand or at least knows how to use it. With simple hand movements, transfered to the virtual character, this generation of games is controlled.   What works only with games of this specific console is is by principle also possible with other devices. So I got the idea to use the accelerometer of a smartphone, in order to achieve the same functionality and to control a game on my local machine.     Because I’m thinking about including this type of control into a larger project, I will not publish the corresponding code. But basically there are the computer that […]

konzept

Making The Game – Teil 10: Spiele-Konzeption

Many different factors must be applied in the development of a multimedia, natural learning application. So I decided not to use a typical software-development model. Instead i used the agile process model in the development.   This approach was chosen because compared to the waterfall model, where at the beginning of the development all specifications must be set, it is much more dynamic to changing requirements and add new ideas can during the development process. In addition, the costs and project progress at the beginning of the development is difficult to predict, so the use of an agile and iterative approach that adapts to the current situation has many benefits. […]

Making The Game – Teil 9: Vorteile natürlicher Eingabemöglichkeiten anhand von Praxisbeispielen

As mentioned before applications, designed for natural interaction with the user, differ in many aspects from traditional GUI applications. The advantages, resulting from the intuitive use of NUI-Apps, are not restricted only to the domestic or functional use in offices and conference rooms.   Thus, multi-touch applications are predestined to be used in self-service area. Simple GUI terminal, as they are often used at railway stations, airports, libraries, museums, exhibitions or fairs, could be replaced by multi-touch and multi-user interfaces. Even customers without computer knowledge would quickly learn to operate with the hands and fingers, because it hardly requires any skills to change the objects on the screen. The easy […]

gtts

Die inoffizielle Google Text-To-Speech API

The fact that Googles Translation-Application translate.google.com offers the possibility to readout an inserted text (TTS text to speech), is nothing new. The specialty, however, are the possibilities that arise through this feature.   The data for the audio output is in fact called by a simple HTTP GET (REST) ​​request:   http://translate.google.com/translate_tts?tl=de&q=text     By this request, which provides an MP3 file, can easily realize TTS-applications and works, thanks to the multilingualism of Google’s service, also for many other languages​​. The only drawback to this method is a limitation which allows only a maximum of 100 characters per request.   The main URL parameters in this case, the two for […]

Call me Master of the Universe… or another!

Now it’s official and I can call myself a Master of Science (M. Sc.). After my outstanding performance in my master’s thesis (jepp, 1.0 … what else?) I allow myself to relax a little and do a little holiday. Although standing in my testimony that I would have taken four semesters (the 4th, which begins right now and ends in 5 months …), but only because I had to matriculate for the submission of work, and my master’s colloquium, although the work was written in the last semester. But knowing that I actually needed three semesters instead of the usual 4 makes me proud. 😉 It was also suggested by […]