vergleich

Making The Game – Teil 8: Vergleich von NUI GUI

In the comments of some articles on natural user interfaces you can read that NUIs are just graphical user interfaces without any differences. For a some simple definitions of a GUI, like the one from Wikipedia: “A graphical user interface is a software component that allows the users of a computer to interact with the machine via graphical icons.” this might apply, because visual interfaces are graphic in nature.     As a graphical interface, however, constitutes more than pictorial symbols, a more IT-specific definition is needed: “A Graphical User Interface (GUI) refers to the graphical user interface, which make the use of computer easier …. Graphical User Interfaces are […]

mtgp7

Making The Game – Teil 7: Interessante Forschungen im Bereich der Multi-Touch-Spiele

Computer games are immersive learning environments. The player has to understand the game the strategies to succeed in it. Although in computer games learning is rather hidden, but the learning effects in conventional games are not to ignore. Computer games promote, depending on the genre, skills like as hand-eye coordination when they require a high degree of skill in controlling the character. Strategy games on the other hand promote the combination of skill and tactical thinking of the player, if he must for example build cities. In addition, other skills, such as lateral thinking, concentration, patience and ambition, trained in many games.   In addition to standard computer games, which […]

cebit

CeBIT 2012 – Recap

I’m a little late with my CeBIT report because I had a lot to do with my thesis and some other projects …simply too much. But better late than never.   As mentioned before, I had the honor to present my master thesis and another project I worked in (Smart Home Control) at the CeBIT in Hanover.   Arrival: As the CeBIT opened its doors on Tuesday, we arrived on Monday afternoon, to set up our exhibits. What surprised me most was the presence of security measures that existed on the site … there were no. Without authentication, we strolled with our computers and other utensils to our hall and […]

titleimage-teaser

Making The Game – Teil 6: Multi-Touch-Geräte und ihre Leistungsgrenzen

Programs and games nowadays have to run not only on a particular platform. So I have chosen some multi-touch devices on which the application in this project should be playable. However, since not all devices have the same capabilities and limitations we have to take a look at the differences in the performance of the devices, so that the application can run smoothly and error-free in the end. In addition to the performance we mainly take a look in to the multi-touch capabilities as well as other natural ways of interacting with the devices.     MSI Wind Top AE2060 – All in One PC The MSI Wind Top All-in-one […]