gmusic

Google Music – Erfahrungsbericht

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Today I finally got to test Google Music. After 6 months of beta testing the service now opened to all users. Though you have to be in the U.S. to register an account, but thanks to proxies and VPN connections it easy to “be” in the U.S. at least with the internet-connection. If you have no idea how Proxies work, you can find a good guide at engadget.com. (Note: you only need the American IP during registration!)   Typical cloud application, you can listen to your uploaded music collection (max 20,000 files) from any computer, tablet, mobile phones and other Internet-enabled device. But an Internet connection is required for this […]

QR-Code – Facebook Fanpage – Google+

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Sometimes you find pretty amusing things while playing with technology. And so it happened that in the QR code of the link to my Making the Game Category looked a bit like Wally from “Where is Wally?”. And so I proudly present you my “Making the Game – Where is Wally”-QR-Code     Furthermore, I wanted to mention again that I have now a Facebook fan page and Google+ Page … just because a lot of sites I know have a appearance on social Pages. For this reason, like, share and +1′ like crazy.   Facebook:                     Google+:       […]

Making The Game – Teil 5: Multi-Touch Frameworks (für Adobe Flash/Air) – Part 2

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Zu Teil 1   Touchlib / Bubblebird TUIO-AS3 Framework Neben den Frameworks für native Touch-Ereignisse existieren Frameworks, die hauptsächlich auf die Verarbeitung von TUIO-Touch-Events ausgelegt sind, welche meistens von Multi-Touch-Tischen oder Multi-Touch-Wänden verwendet werden.   Touchlib ist eins der Frameworks, welches schon seit Langem für diese Zwecke entwickelt wird. Bereits vor der Einführung von nativen Touch-Events in Flashplayer 10.1 war es mittels einem Tracker (wie in Teil 3 bereits erklärt) und dem von der NUI-Group bereitgestellten Touchlib-Framework möglich Multi-Touch fähige Geräte und Anwendungen zu erstellen. Touchlib ist darüber hinaus, neben dem Flash Framework, auch ein Tracking Programm für Windows. Jedoch wird meistens das Plattformunabhängige Community Core Vision (CCV) eingesetzt um […]

Making The Game – Teil 5: Multi-Touch Frameworks (für Adobe Flash/Air) – Part 1

Posted 3 CommentsPosted in Making the Game, recent

Sobald man anfängt Multi-Touch Anwendungen in ActionScript zu schreiben fällt einem sehr schnell, auf dass sich Touch-fähige Applikationen doch in einigen Punkten von herkömmlichen mit Maus und Tastatur bedienbaren Programmen unterscheiden.   Wie man sich bereits denken kann ist es nicht üblich auf Maus-Klicks zu warten um eine Aktion zu starten, da die Maus üblicherweise nicht verwendet wird. Seitdem Adobe ende 2009 den Flash Player 10.1 veröffentlicht hat besitzt er die Fähigkeit sogenannte Touch Events zu erkennen.   Diese Touch Events verhalten sich ähnlich wie die üblichen Ereignisse die man mit der Maus auslösen kann. So gibt es als Beispiel, äquivalent zum Drücken der Maustaste, dem MOUSE_DOWN Ereignis, das TOUCH_BEGIN […]

CeBIT 2012

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There are certain news where you are proud to announce them. This is one of them.   I will present my master’s thesis from 06 to 10 March at the CeBIT 2012 in Hannover, Germany. With the slogan “Natural User Interface Learning Applications”, I will present the prototype of my educational application and give all visitors the opportunity to test its intuitive control via body movement and touch screen input. In the category “Making the Game” on my blog you already can get some information about the progress of my final thesis.   Even though it still is a bit down until then, I wanted to share this information today […]

webcam

Bewegungserkennung via Webcam

Posted Leave a commentPosted in Projects, recent

As you might already know from my “Making The Game” category I’m currently writing my Master’s thesis on natural user interfaces (NUI). This research area also includes the computer control via body movements and gestures, as they are already on the EyeToy or the Kinect.   Besides the mere paperwork I also develop a NUI program that is easy to operate without input devices like mouse and keyboard. So i played a little with the webcam framework in flash and programmed a small motion detection game I don’t want to hide from you.   The aim of the game to catch the falling diamonds with the hand in front of […]