Making The Game – Teil 2: Was ist ein Natural User Interface (NUI)

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A Natural User Interface, or NUI is a user interfaces which allows you to interact directly with a device by typing, swiping or simple touch. But not just smartphone users know how to use this new type of interface, even at ticket machines and ATMs, this new technology is already widely used. So far artificial input devices like mouse and keyboard were needed to operate a device. But now, through the use of Touch-Sensitive touch screens, just a simple touch of a finger is needed to achieve the same.   The well-known graphical user interface (GUI), which is mainly operated by moving the mouse has become obsolete by this new […]

Making The Game – Teil 1: Meine bisherigen Erfahrungen mit Multi-Touch Anwendungen

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If you know me personally or have been a bit of rummaging in my blog you will know that I have already developed multi-touch applications and games during my studies.   These applications were written, in contrast to my current project, specifically for the Multi-Touch-Table in the graphics lab of the department of computer science, which had the disadvantage that these programs could only be tested and demonstrated there. Due to the technical progress since these days affordable Touch-PCs are available on the market. This has the advantage that Touch Applications can now be developed and tested at home.   In my Project i will use the MSI Wind Top […]

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Making The Game – Prolog

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Who expected that this blog is a description how to program a game in a short time will be disappointed.   The focus of this blog, alongside the development of a edutainment-game as part of my master thesis, is on the possibilities and capabilities of the current Multi-Touch-Hardware and applications and their use in education and training. Due to the rapid spread of smartphones in recent years many young users are used to control electrical devices via finger and the associated terminology is known. Experts believe that in the coming months and years the PC market is gradually conquered by this new technology, which is so far almost exclusively used […]

braincademy

Braincademy 2010/2011

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Due to the rapid spread of smartphones in recent years many young users are used to control electrical devices via finger and the associated terminology is known. During winter semester 2010/2011 i had the idea for a learning game for Multi-Touch devices and developed a prototype of this edutainment application i named “Braincademy”. It was supposed to teach pupils on high school how the Bubble sort algorithm works.   Unlike the previous project (the math learning game), the focus here was on usability and the design.   Multi-Touch-Table – Braincademy   Besides the actual game, I also developed a small drawing application during this semester, which also can be operated […]

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Mathe-Lernspiel für Kinder 2009/2010

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During winter semester 2009/2010 I created a prototype of a children’s learning game in which pupils had to solve mathematical tasks by writing the answers down on the screen. The program was written in ActionScript 3 and Flash. The main task of this project war to recognize the handwritten answer and to compare it with the proper solution. The program was designed for pre- and primary school children to bring them closer to math. It was also supposed for demonstrational purposes during Open Day. The mascot “Lilo” (shown at the beginning of the video below) should encourage the children to keep on learning and playing.   Multi-Touch Mathe-Lernspiel für Kinder […]