future

Making The Game – Teil 18: Konzept zum schulischen Einsatz und Ausblick

In summary it can be said that the objectives of the work have been achieved, although not all planned components of the application were implemented. Therefore this elements had to be added to the actual game before useing it in schools. This includes not only the creation of the particular subject-appropriate questions further a training mode is needed for the practical use.However, the quiz show is already fully implemented in the current version.   Concept for schools Since the application was developed primarily for use in schools, a concept of how the application will be used there is essential. As described previously the game is a “drill and practice”-application. Since […]

vergleich

Making The Game – Teil 8: Vergleich von NUI GUI

In the comments of some articles on natural user interfaces you can read that NUIs are just graphical user interfaces without any differences. For a some simple definitions of a GUI, like the one from Wikipedia: “A graphical user interface is a software component that allows the users of a computer to interact with the machine via graphical icons.” this might apply, because visual interfaces are graphic in nature.     As a graphical interface, however, constitutes more than pictorial symbols, a more IT-specific definition is needed: “A Graphical User Interface (GUI) refers to the graphical user interface, which make the use of computer easier …. Graphical User Interfaces are […]

Making The Game – Teil 5: Multi-Touch Frameworks (für Adobe Flash/Air) – Part 1

Sobald man anfängt Multi-Touch Anwendungen in ActionScript zu schreiben fällt einem sehr schnell, auf dass sich Touch-fähige Applikationen doch in einigen Punkten von herkömmlichen mit Maus und Tastatur bedienbaren Programmen unterscheiden.   Wie man sich bereits denken kann ist es nicht üblich auf Maus-Klicks zu warten um eine Aktion zu starten, da die Maus üblicherweise nicht verwendet wird. Seitdem Adobe ende 2009 den Flash Player 10.1 veröffentlicht hat besitzt er die Fähigkeit sogenannte Touch Events zu erkennen.   Diese Touch Events verhalten sich ähnlich wie die üblichen Ereignisse die man mit der Maus auslösen kann. So gibt es als Beispiel, äquivalent zum Drücken der Maustaste, dem MOUSE_DOWN Ereignis, das TOUCH_BEGIN […]

Making The Game – Teil 2: Was ist ein Natural User Interface (NUI)

A Natural User Interface, or NUI is a user interfaces which allows you to interact directly with a device by typing, swiping or simple touch. But not just smartphone users know how to use this new type of interface, even at ticket machines and ATMs, this new technology is already widely used. So far artificial input devices like mouse and keyboard were needed to operate a device. But now, through the use of Touch-Sensitive touch screens, just a simple touch of a finger is needed to achieve the same.   The well-known graphical user interface (GUI), which is mainly operated by moving the mouse has become obsolete by this new […]