mtgp7

Making The Game – Teil 7: Interessante Forschungen im Bereich der Multi-Touch-Spiele

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Computer games are immersive learning environments. The player has to understand the game the strategies to succeed in it. Although in computer games learning is rather hidden, but the learning effects in conventional games are not to ignore. Computer games promote, depending on the genre, skills like as hand-eye coordination when they require a high degree of skill in controlling the character. Strategy games on the other hand promote the combination of skill and tactical thinking of the player, if he must for example build cities. In addition, other skills, such as lateral thinking, concentration, patience and ambition, trained in many games.   In addition to standard computer games, which […]

lernspiel

Mathe-Lernspiel für Kinder 2009/2010

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During winter semester 2009/2010 I created a prototype of a children’s learning game in which pupils had to solve mathematical tasks by writing the answers down on the screen. The program was written in ActionScript 3 and Flash. The main task of this project war to recognize the handwritten answer and to compare it with the proper solution. The program was designed for pre- and primary school children to bring them closer to math. It was also supposed for demonstrational purposes during Open Day. The mascot “Lilo” (shown at the beginning of the video below) should encourage the children to keep on learning and playing.   Multi-Touch Mathe-Lernspiel für Kinder […]