evaluation

Making The Game – Teil 17: Evaluation und Einsatz der Anwendung

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The aim of this work has been to develop an edutainment application for natural user interfaces that can be used in the classroom and at home. They should encourage children and young people on a funy way to test their newly acquired knowledge. Care was taken that the game motivates learners by appealing animations, cut scenes and mini-games.   Since it is important in the learning process that the learner feels comfortable, the actual knowledge query was packed in a trivia game. Thus, the player does not notice that he just answered questions that could be used ​​just as well in an exam.   General Due to time constraints, unfortunately, […]

storyboard

Making The Game – Teil 11: Das Storyboard

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After the objectives of the application and conditions are set, the storyboard is created. This describes the general structure and flow of the game. Since this application is a complex trivia game with various mini-games, the planning of the storyboard is divided into two phases: the rough concept, in which the general sequence and basic structures are determined, and the detailed design, in which the different sections are discussed in detail.     Rough concept As part of the rough concept, basic structure and procedures of the game are outlined. In addition, creative and media decisions for future action will be determined.   As an example of creating the rough […]