minigames

Making The Game – Teil 16: Vorstellung der Mini-Spiele

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Mini-games within the application help to maintain a large varriety in the entertainement process. They challenge the player in other fields than answering questions. Through the various systems on which the application will be able to run, every mini-game itself determines what requirements it has to be playable on the current system Before the individual mini-games are developed, these were roughly designed in the storyboard phase.   Catch All and Catch Selected The games “Catch All” and “Catch Selected” are two mini games that do not work with touch input, but are controlled by the motion detection using a webcam. Both games are consistent with the concepts of “moving school” […]

gtts

Die inoffizielle Google Text-To-Speech API

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The fact that Googles Translation-Application translate.google.com offers the possibility to readout an inserted text (TTS text to speech), is nothing new. The specialty, however, are the possibilities that arise through this feature.   The data for the audio output is in fact called by a simple HTTP GET (REST) ​​request:   http://translate.google.com/translate_tts?tl=de&q=text     By this request, which provides an MP3 file, can easily realize TTS-applications and works, thanks to the multilingualism of Google’s service, also for many other languages​​. The only drawback to this method is a limitation which allows only a maximum of 100 characters per request.   The main URL parameters in this case, the two for […]