Making The Game – Teil 9: Vorteile natürlicher Eingabemöglichkeiten anhand von Praxisbeispielen

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As mentioned before applications, designed for natural interaction with the user, differ in many aspects from traditional GUI applications. The advantages, resulting from the intuitive use of NUI-Apps, are not restricted only to the domestic or functional use in offices and conference rooms.   Thus, multi-touch applications are predestined to be used in self-service area. Simple GUI terminal, as they are often used at railway stations, airports, libraries, museums, exhibitions or fairs, could be replaced by multi-touch and multi-user interfaces. Even customers without computer knowledge would quickly learn to operate with the hands and fingers, because it hardly requires any skills to change the objects on the screen. The easy […]

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Bewegungserkennung via Webcam

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As you might already know from my “Making The Game” category I’m currently writing my Master’s thesis on natural user interfaces (NUI). This research area also includes the computer control via body movements and gestures, as they are already on the EyeToy or the Kinect.   Besides the mere paperwork I also develop a NUI program that is easy to operate without input devices like mouse and keyboard. So i played a little with the webcam framework in flash and programmed a small motion detection game I don’t want to hide from you.   The aim of the game to catch the falling diamonds with the hand in front of […]

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Making The Game – Teil 4: Alternative NUI Eingabemöglichkeiten ( Bewegungssteuerung und Beschleunigunssensoren )

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So far I’ve only talked about multi-touch enabled computers as representative devices with NUI, but not just smartphones and tablet computers belong to this category.   Besides the possibility of using the touch screen there are approaches to the control a computer via body movements. For example the Kinect for Xbox, which can detect body movements and gestures using the integrated camera, belongs to this category of input devices. To recognize the player the Kinect uses besides a color camera a depth sensor camera, sus the person can act in three dimensions. It is also possible to recognize the movements of a person using a normal camera . This basic […]