evaluation

Making The Game – Teil 17: Evaluation und Einsatz der Anwendung

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The aim of this work has been to develop an edutainment application for natural user interfaces that can be used in the classroom and at home. They should encourage children and young people on a funy way to test their newly acquired knowledge. Care was taken that the game motivates learners by appealing animations, cut scenes and mini-games.   Since it is important in the learning process that the learner feels comfortable, the actual knowledge query was packed in a trivia game. Thus, the player does not notice that he just answered questions that could be used ​​just as well in an exam.   General Due to time constraints, unfortunately, […]

flow

Making The Game – Teil 15: Spielablauf und Spielphasen

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The development of the component of the Games is one of the most elaborate parts of the application. So during the analysis and design phase of the game a flow chart from the players perspective is created (see right). After choosing the ammount of players in the round, the general procedure is explained to them, after which a short intro is played before the question shows up. After the fourth and eighth round of questions a mini-game starts in order to create variety in the game. After the second mini-game the high score is shown and the game is over.   As the players point of view is different from […]