indiegogo

Braincademy live at indiegogo

As some of you know I have been working for over a year on my project Braincademy. Initially, it was ‘only’ a part of my Master’s thesis, but after the CeBIT, I knew that this application should not disappear in the drawer. So I decided to participate on a contest that was announced in partnership with IndieGoGo and Google on entrepreneurship.de. Objective of the current phase of the competition is to find sponsors to help raise money to put the idea into action. Google sponsors the best of the successful projects by doubling the collected seed capital. Now it’s up to you. If you can not donate anything be so […]

evaluation

Making The Game – Teil 17: Evaluation und Einsatz der Anwendung

The aim of this work has been to develop an edutainment application for natural user interfaces that can be used in the classroom and at home. They should encourage children and young people on a funy way to test their newly acquired knowledge. Care was taken that the game motivates learners by appealing animations, cut scenes and mini-games.   Since it is important in the learning process that the learner feels comfortable, the actual knowledge query was packed in a trivia game. Thus, the player does not notice that he just answered questions that could be used ​​just as well in an exam.   General Due to time constraints, unfortunately, […]

cebit

CeBIT 2012 – Recap

I’m a little late with my CeBIT report because I had a lot to do with my thesis and some other projects …simply too much. But better late than never.   As mentioned before, I had the honor to present my master thesis and another project I worked in (Smart Home Control) at the CeBIT in Hanover.   Arrival: As the CeBIT opened its doors on Tuesday, we arrived on Monday afternoon, to set up our exhibits. What surprised me most was the presence of security measures that existed on the site … there were no. Without authentication, we strolled with our computers and other utensils to our hall and […]